Spatial Computing (AR/VR/XR) for Business Applications

Authors

  • Ravinder Author

Keywords:

Spatial Computing, Augmented Reality, Business Applications, Market Trends, Enterprise Innovation

Abstract

Spatial computing, encompassing augmented reality (AR), virtual reality (VR), and extended reality (XR), is revolutionizing business operations by merging digital and physical environments. This research paper explores both doctrinal and non-doctrinal dimensions of spatial computing adoption in business applications. The doctrinal approach analyzes regulatory, legal, and standards frameworks—especially privacy, intellectual property, and platform interoperability—while the non-doctrinal method incorporates empirical data from global markets, corporate case studies, and industry reports. Findings indicate that the global spatial computing market is projected to reach over USD 418 billion by 2029, driven by demand in healthcare, manufacturing, education, and retail. AR dominates the technology segment due to its enterprise applicability, while North America and Asia-Pacific lead in adoption. However, high costs, data security risks, and lack of standards pose significant challenges. Using tables and graphs, this study presents real-time market insights and strategic implications for businesses. The research concludes with actionable recommendations for enterprise adoption, emphasizing a phased, ROI-based approach and alignment with evolving legal frameworks. Ultimately, spatial computing stands as a transformative force, unlocking immersive and data-rich environments for next-generation business innovation and collaboration.

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References

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Published

2025-12-23

Issue

Section

Original Research Articles

How to Cite

Spatial Computing (AR/VR/XR) for Business Applications. (2025). International Journal of Artificial Intelligence, Computer Science, Management and Technology, 2(4), 56-68. https://ijacmt.com/index.php/j/article/view/43